“The Apple Vision Pro, while not perfect in its first version, is renewing interest in immersive applications” – Tom Krikorian (Tab To Tap)

A l’occasion du prochain événement Apple le 9 septembre prochain, nous allons à la rencontre de la communauté française travaillant sur les applications et contenus Apple Vision Pro. Alors que la marque à la pomme a lancé son premier casque à un prix onéreux mais avec une vraie proposition premium côté technique, retour sur les […]

 

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“There are fascinating worlds to explore thanks to new technologies” – Katharina Weser (Reynard Films)

Reynard Films (based in Leipzig, Germany) is a recognized name in the immersive ecosystem, with its ability to co-produce powerful and often socially engaged narrative works. With three of their projects being presented at the 2025 edition of Venice Immersive,

“We develop the MeRCURY headset for total, poetic immersion” – Pierre “PYARe” Friquet (NiGHT immersion)

Pierre Friquet has been an explorer of immersion for over ten years. From the first 360 films shot in India (JET LAG, presented at Cannes XR in 2016) to more installative formats (SPACED OUT, PATTERNS…), Pierre is fearless. And it’s

Villa Formose / DEEP ECOLOGY: a generative immersive map to explore the link between technology and ecology

XRMust is at the Kaohsiung Film Festival this year, covering the event and in particular its XR Dreamland section, at the invitation of the French Office in Taipei. It’s also an opportunity to take a look back at the teams

MIT Open Documentary Lab teams up with belgian startup Lucidweb for long-year VR showcase

MIT Open Documentary Lab (ODL) has partnered with LucidWeb (Belgium) to make a unique selection of award-winning 360º films by internationally renowned studios & VR content creators available for one year. Through the lab’s platform Docubase, a curated database of

 “There is a sense of real community on our platform” – Lisa Maria Egger (Arrival.Space)

The metaverse is not dead (nor is VR, for that matter). Proof if it were needed that virtual worlds exist and are gaining momentum after two years of global ‘buzz’ that did little for the industry’s development. Despite some pessimistic

“A lab to dig down to the core of the story and break down expectations about immersive productions” – Mads Damsbo (EUCL)

The European Creators Lab, which for years has supported artists from a wide variety of fields in developing their immersive projects, is back for 2024. The new call to participate in next April’s Development Lab is now open, and you