“The Apple Vision Pro, while not perfect in its first version, is renewing interest in immersive applications” – Tom Krikorian (Tab To Tap)

A l’occasion du prochain événement Apple le 9 septembre prochain, nous allons à la rencontre de la communauté française travaillant sur les applications et contenus Apple Vision Pro. Alors que la marque à la pomme a lancé son premier casque à un prix onéreux mais avec une vraie proposition premium côté technique, retour sur les […]

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A new VR work from Georgia at La Biennale di Venezia: I PITY THE GARDEN (by Mariam Natroshvili and Detu Jincharadze)

I PITY THE GARDEN by Tbilisi-based artist duo Mariam Natroshvili and Detu Jincharadze is an immersive artwork about a premonition of the end. Through large-scale video installation and VR experience, the viewer is led into a realm of magical realism

“I wanted to imagine an experience that would allow us to better express our identity through our physicality” – Sarah Silverblatt-Buser (COLLECTIVE BODY) 

COLLECTIVE BODY is a multi-user virtual reality dance project that is having its world premiere at Venice Immersive (Competition) this week, before opening at the Lincoln Centre for the Performing Arts in New York this October. We meet creator and

“ANOTHER FISHERMAN’S TALE is a VR puzzle experience that makes heavy use of the players’ physicality” – Balthazar Auxietre (Innerspace VR)

Today, the French studio Innerspace VR releases the second part of its famous virtual reality game FISHERMAN’S TALE. The co-founder and artistic director of the studio Balthazar Auxietre reveals for us the challenges and novelties of ANOTHER FISHERMAN’S TALE and

All experiences revealed for Tribeca Immersive’s 2021 hybrid line-up

The 2021 Tribeca Festival™, presented by AT&T, today announced the line-up for Tribeca Immersive, a leading incubator for innovation and a global stage where top creators choose to debut their latest work. With Tribeca At Home and in-person experiences at

A new study by Quebec/Canada XR takes a unique look at the current state of the XR creative ecosystem

After an unveiling at SODEC’s pavillon Québec créatif in the heart of the International Village of the Marché du Film of the Festival de Cannes last Sunday, the Québec/Canada XR study Crafting a Market for Independent XR was officially launched

“Developing XR in Africa is a real labour of love” – Brian Afande (BlackRhino VR)

Africa remains a little-known continent when it comes to XR creation. And yet, if you take a close look, you’ll find artists who are passionate about the medium, initiatives to disseminate it and a few companies that were able to