"With CPH:DOX coming to a close, and following an exciting awards ceremony where two works from CPH:LAB were recognized for their excellence, we’re thrilled to share the first of our encounters in Copenhagen with immersive artists. Violeta Ayala is an award-winning filmmaker, artist, and technologist, as well as the first Quechua member of the Oscars. […]
At GIFF 2024, the International Immersive Experience Competition featured RAVE, an immersive work by Patrick Muroni that made its world premiere during the 30th edition of the Geneva International Film Festival. RAVE captures the protagonist’s first rave: a journey of
“With CPH:DOX coming to a close, and following an exciting awards ceremony where two works from CPH:LAB were recognized for their excellence, we’re thrilled to share the first of our encounters in Copenhagen with immersive artists. Violeta Ayala is an
The year is 1993, PC games are not really trying to look better since the ’80s, 3D graphics are quite limited and the point-and-click genre is dominating the CD-ROM titles on shelves. A small yet very innovative company called CYAN
The 68th BFI London Film Festival (9 – 20 October) in partnership with American Express is excited to announce the line-up for LFF Expanded, the Festival’s programme of Immersive Art and Extended Reality works, running from 11 – 27 October
At The New Atlas of Digital Art – Immersive Frontiers in Milan last June, hosted by MEET, the term “immersive” is not treated as a trend but as a production reality: works are judged by their ability to hold attention,