Report⎪VR Day at the Lux Film Festival 2024: an overview of the XR ecosystem

Luxembourg has been known for its support of innovative audiovisual industries for many years, becoming a creative and financial crossroads for international co-productions between Europe, North America and Asia. Alongside its film festival, the Luxembourg City Film Festival, and its VR Competition (the Virtual Reality Pavilion), the city has also built up its international professional […]

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“With BFI, we are really branching out into more immersive art forms” – Ulrich Schrauth (LFF Expanded 2022)

German XR curator Ulrich Schrauth is a busy man. Through his exploration of immersive creation, he surveys contemporary art exhibitions and meets the most experimental creators of the sector – without denying the entertainment part of the sector. This can

“Creating a space where artists can engage in critical conversations” – Mark Atkin (CPH:DOX Inter:Active 2025)

The new edition of CPH:DOX will begin on March 19th, with this year’s immersive section focused on exploring resilience, both human and environmental. We had the opportunity to speak with curator Mark Atkin about an edition that will showcase a

“Create an experience, not a film” – Jonathan Griffith (TOUCHING THE SKY)

Based in Chamonix, Jonathan Griffith is one of the most renowned photographers and filmmakers in the world of mountaineering. An experienced climber and regular contributor to Meta and Red Bull, he has been pushing the boundaries of immersive filmmaking for

“Through social networks, we measure the capacity of augmented reality to gather the general public” – Gabriel Picard (Atomic Digital Design)

Augmented reality has already been adopted: it governs social networks with its filters and interactive proposals by the platforms where it is distributed. However, we can find creative proposals, which do not demerit in the heart of an economic ecosystem

“ANOTHER FISHERMAN’S TALE is a VR puzzle experience that makes heavy use of the players’ physicality” – Balthazar Auxietre (Innerspace VR)

Today, the French studio Innerspace VR releases the second part of its famous virtual reality game FISHERMAN’S TALE. The co-founder and artistic director of the studio Balthazar Auxietre reveals for us the challenges and novelties of ANOTHER FISHERMAN’S TALE and

HTC’s new VIVE ORIGINALS experience ventures into the realm of performance art and the metaverse

VIVE ORIGINALS, a content brand under HTC VIVE, will be debuting exclusively a VR experience version of the immersive metaverse theatre project “Light the Night: Redhat Killer” at the upcoming MWC Barcelona. This theatre project is made with volumetric capture,