In recent years, the global art scene has undergone a dramatic transformation with the advent of Artificial Intelligence (AI). This technological innovation has fundamentally altered artistic expression, creating a shift in how art is created and perceived. Artists can now explore digital canvases, generative algorithms, and immersive experiences that were once beyond imagination. The quality […]
With a catalogue that bridges socially engaged documentary, artist-driven storytelling, and carefully crafted immersive formats, producer An Oost has positioned Cassette for timescapes as one of Belgium’s most distinctive voices in VR and creative non-fiction. At a time when Belgium
The Venice Gap-Financing Market returns for its 10th edition (Sept. 1-3), with a selection of 14 immersive pieces and 11 Biennale College Cinema – Virtual Reality projects that will have the opportunity to close their international financing, through one-on-one meetings
Yves Ubelmann, founder and CEO of Iconem, a company specializing in heritage digitization, tells us about his teams’ work in dangerous areas, their collaboration with major technology companies such as Microsoft, and their first immersive exhibition with the Louvre. The
Based in Chamonix, Jonathan Griffith is one of the most renowned photographers and filmmakers in the world of mountaineering. An experienced climber and regular contributor to Meta and Red Bull, he has been pushing the boundaries of immersive filmmaking for
The DocLab section of the IDFA is a key event for digital creation, in the broadest sense of the term, and returns this year with a new program of excellence, and a professional Forum showcasing future projects in the sector.
What makes something “mainstream”? Do you remember when and how you first started using “mainstream” social media such as Facebook, YouTube, KakaoTalk, etc? Perhaps a random acquaintance invited you, or your school or company instructed you to use the platform.