“Surveillance: a issue rooted in our culture” – Hsin-Chien Huang (THE EYE & I)

Presented at South by Southwest 2023 (first chapter) and with a world premiere at GIFF 2023 in Geneva, Hsin-Chien Huang's latest immersive VR experience - and first collaboration with Jean-Michel Jarre - is a disturbing yet incredibly fascinating reflection on the theme of surveillance in its various manifestations. Accompanied by hypnotic music created for the […]

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Studio 44 MocapLab: a digital studio for creation in Geneva, by Cie Gilles Jobin (1/2)

One of the most internationally renowned artists at the crossroad of choregraphy and technology, Gilles Jobin has been exploring the “Territoires Digitaux” of dance long before COVID profoundly impacted the world of performing arts. With works featured at major immersive

Tribeca’s World Premiere WELCOME TO RESPITE will let you explore forgotten childhood memories in VRChat

Join us as Alex, a child with a troubled past, and journey through your memories to explore the parts of our mind that can both help and haunt us. Upon visiting your family’s home after your mom’s passing, you are

Hand Tracking is finally available for PatchWorld: Explore, rewire, tweak, and play music like never before

Put your controllers down. Now, you have the freedom to explore everything in PatchWorld’s creative music and media playground on Meta Quest using just your hands and familiar gestures. It’s all in the latest PatchWorld update, alongside a slew of

Digital Inter/Section Case Study 2⎜KIKK and the Klub Pavillon

How can digital arts organisations bring in a business mindset while maintaining artistic integrity as major producers of digital art? DI/S – Digital Inter/Section, a multiyear project supported by Creative Europe, is releasing four case studies of new business models

“Integrating several mythologies into the story allowed us to develop a more universal experience” – Poulomi Basu, CJ Clarke (MAYA: THE BIRTH OF A SUPERHERO)

By turns a virtual reality animated film, an interactive pop culture experience or a work with an impact on the place of women in our societies (by questioning our view of female menstruation in adolescence), MAYA: THE BIRTH OF A

“Virtual production can meet the requirements of feature film and audiovisual fiction” – Lancelot Rumney-Guggenheim (MADO XR)

It is a happy coincidence – or a real choice – to have located the MADO XR set in the heart of the Epinay-Sur-Seine studios (France) owned by the TSF company, founded more than 100 years ago and emblematic of