Scenery is an Apple-native XR creation and storytelling suite that flips the script on how immersive experiences are built and distributed. The multi-sensory experiences you create run both on mobile and Apple Vision Pro, can be location-based, and globally accessible. Interview with co-founder Marc Wicht. Marc Wicht - Scenery is an XR creation storytelling suite […]
Premiering at Tribeca last month, BYSTANDING: THE FEINGOLD SYNDROME is a hybrid docufiction immersive experience. Part testimonial, part expressive animations, part sociological study, BYSTANDING uses immersive storytelling to confront the viewer with the ultimate question: what would you do if
The Geneva International Film Festival this year was, for me, an enlightening experience. During the event, I had the chance to interview Prof. Sarah Kenderdine, who joined the festival with a conference titled Future Cinema Systems as part of the
The Hauts-de-France region has become a major territory for the cultural and creative industries (CCI). It’s also a reality for digital creation, with Pictanovo’s involvement in the video game and new writing sectors, Le Fresnoy’s dynamism as a venue for
It’s good to be back in Austin, Texas. Even virtually. This year’s SXSW is going to be fully online: “Introducing SXSW Online, a digital experience from March 16–20, 2021 including keynotes, Conference sessions, Music Festival showcases, Film Festival screenings, world-class
Touching virtual worlds with your fingertips is one of the goals of Swiss start-up Sensoryx, which has focused its efforts on haptic devices: developing accessories that can improve our interactions in virtual reality. And to approach the precision of the