“In my practice, I have control on how to present realities” – Natalie Paneng (NATALIE’S TRIFECTA)

NATALIE’S TRIFECTA premiered at IDFA, where it won a special jury award for creative technology. The interactive piece transports the viewer through the different worlds of a  multi-disciplinary artist (Natalie Paneng), as they explore her physical studio, a virtual gallery and a digital dreamscape: to experience the whole trifecta. The piece reflects her personal quirkiness […]

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“THE INFINITE exhibition is a collective, immersive and original choreography” – Julie Tremblay, Myriam Achard (PHI Centre)

Since July 21, Montreal has been hosting the immersive exhibition THE INFINITE based on virtual reality films shot on the International Space Station (ISS) thanks to a partnership with NASA and a collaboration between Felix & Paul Studios, PHI Studio

Rethinking the narrative function of technology – Jamie Armitage (A GHOST IN YOUR EAR)

An in-depth look at Jamie Armitage’s new stage production, A GHOST IN YOUR EAR, currently running at London’s Hampstead Downstairs (Hampstead Theatre) until 14 February. A horror story that uses binaural sound and the emotional exchange between actor and audience

Diving into Canadian XR – Portrait of Ziad Touma (Couzin Films)

As part of an initiative led by the cultural services of the French Embassy in Canada, coordinated by Alliance Française de Vancouver in partnership with Xn Québec, Québec/Canada XR is proposing a series of portraits of the XR industry in

“In THE WRECK, you embody the heroine’s vital drive, and without you, she’ll never make it” – Florent Maurin (The Pixel Hunt)

The world of independent video games is littered with narrative experiences of ambitious emotional scope. With their latest creation THE WRECK, French studio The Pixel Hunt wanted to deal head-on with the consequences and fear of grief in a deeply

XR Folks: let’s connect at Luxembourg City Film Festival 2023!

Just before SXSW in Austin, it’s Luxembourg that’s ringing the bell for the XR creative community by offering (as it has since 2017) a competition around immersive experiences (VR, AR, audio…), prizes and a VR Day dedicated to talks and

“It is very important for us to open a dialogue with the spectator, even after the experience” – Ondřej Moravec (TMÁNÍ – DARKENING)

This is one of the most sensitive experiences of Venice Immersive 2022. TMÁNÍ (DARKENING) takes viewers on a journey to better understand the daily life of a person suffering from depression, based on the personal feelings of director Ondřej Moravec.