‘We need to encourage an open-minded approach to all artistic disciplines’ – Julie Sanerot, Martin Colomer-Diez (CENTQUATRE-PARIS)

We're all familiar with CENTQUATRE-PARIS, an institution in the north of Paris that hosts a multi-cultural annual programme ranging from concerts to performances, creative workshops to exhibitions (most recently the Grande Expédition, ‘Tara, art and science to reveal the Ocean’), and its Open Factory (6 and 7 December) to incubate the next creative start-ups that […]

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“Forget the technology and remember the story and the emotions” – Ricardo Laganaro (A LINHA)

When you read something as a child you do not only enjoy a story. Everything about it comes to life around you: the voices, the sounds (...)

“It is our role at the Marché du Film to support all innovations” – Guillaume Esmiol (Cannes XR)

The Cannes Film Festival returns in July for a very special edition. Its professional counterpart, the Market, has also had to adapt – from 2020 – to anticipate the problems of a health situation that was still unknown when the

Editorial⎜A look back at Verzio’s Vektor VR “Misunderstood Bodies”

For five years now, Ágnes Karolina Bakk and András Szabó have brought tightly curated VR exhibits to the Verzio Human rights documentary festival. In 2015, VR’s second wave was ushered in by a human rights documentary that its director, Chris

“Sunny Side of the Doc has always been an event where new projects are born” – Stephane Malagnac (PiXii Festival)

For the 5th edition of PiXii Festival, dedicated to new media, Sunny Side of the Doc in La Rochelle (France) is exploring new horizons in a future-oriented hybrid 2021 format: a professional market combined with an opening to the public,

Editorial⎪In the midst of advanced XR technologies, old-school tech interactives can still pack a punch

An AI-generated trans drag show, a dystopian game about digital “security” and an almost pornographic immersive VR piece about gay saunas in Taiwan. These were some of the pieces at the recent CPH:DOX interactive program, where vulnerability and marginalized narratives

“Animation was a key element to create emotion” – Audrey Pacart (MARCO & POLO GO ROUND)

Producer between France and Canada, Audrey Pacart is passionate about innovation. From projects (MARCO & POLO GO ROUND) to events (Tribeca Immersive, the KIF in France this fall), she is involved in both the narrative and the setting up of