“We want to reach the widest possible audiences but also to build understanding and appreciation of digital art” – Samantha King (VIVE Arts)
For the last 5 years VIVE Arts, the art and technology initiative of the Taiwanese company HTC, has…
Magazine
Interviews, analysis and field notes on immersive creation, XR and location-based experiences.
For the last 5 years VIVE Arts, the art and technology initiative of the Taiwanese company HTC, has…
Forum des images strengthens its connection to the field of XR through a new, year-round, international supportive networking…
Globally, music has been a great source of entertainment, a form of artistic expression and a medium of…
transformé, this is a brand-new immersive show presented in by OASIS Immersion in Montreal. It’s goal: to offer…
This is one of the projects that occupied the line-ups of the co-production forums in 2022. NewImages, GIFF,…
The event of the year is SXSW (March, 10-19)! In the absence of immersive programming at its Park…
Interactive augmented reality storytelling has been known to simulate an unusual imaginative connection between the audience and the…
While the pandemic has forced the performing arts sector to develop virtual and eventually hybrid formats, in 2022…
New Depthkit Studio release is available now, featuring enhancements for fast hardware configuration and multi-camera calibration. Today, leading…
On Tuesday, January 10, 2023, at 8pm, on the occasion of the launch of the first French metavers…
Museum of the Moving Image will present On the Morning You Wake to Nuclear Threat: Exploring Social Impact Through…
Free access to education remains an enduring issue for a lot of children in Africa, especially those living…