“Un luogo per condividere la conoscenza del nuovo mondo che sta prendendo forma intorno a noi” – Maria Grazia Mattei (MEET Milano)

Si è conclusa la scorsa settimana la mostra COLORED, l'esperienza immersiva di Pierre-Alain Giraud ospitata al MEET - Centro di Cultura Digitale di Milano e inaugurata il 3 febbraio. Un altro grande evento, che rimarca il successo di questa struttura, unica in Italia, nata con l'obiettivo di "ridurre il digital divide italiano e sostenere la […]

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“Create an experience, not a film” – Jonathan Griffith (TOUCHING THE SKY)

Based in Chamonix, Jonathan Griffith is one of the most renowned photographers and filmmakers in the world of mountaineering. An experienced climber and regular contributor to Meta and Red Bull, he has been pushing the boundaries of immersive filmmaking for

“With Google Spotlight Stories I decided VR was the most exciting place in the world for me” – Scot Stafford (Pollen Music Group)

The following interview includes such little-known names as The Simpsons, Gorillaz or Aardman (and more). We take a look back at the adventure of Google Spotlight Stories with Maestro Scot Stafford, a talented composer who now collaborates on many animation

“XR creators have a role to play in the development of the immersive industry in Africa” – Arome Ibrahim (Experis Immersive)

As XR continues to gain more ground in Africa, creators are delving into how extended reality can be beneficial to the advancement of development sectors in the continent. Notable for promoting the wave of sustainable development through XR is Ibrahim

FreeRoaming #03 – XRoam by Univrse: Turning Multi-User VR Into a Repeatable Distribution Format

Free-roam VR is entering a make-or-break phase: the sector doesn’t need more proof that the format can amaze—it needs infrastructure that helps it scale. In this episode of our FreeRoaming series, the conversation with David Bardos (Univrse) focuses on XRoam,

Chroniques 2024 – First edition of Marché des Imaginaires Numériques (MIN): Marseille, European digital crossroads

At the beginning of November in Marseille, some 1,300 professionals from the cultural and creative industries (ICC) gathered for the launch of the Chroniques Bienniale, marked by the inauguration of the new Marché des Imaginaires Numériques (MIN), an event dedicated

“Integrating several mythologies into the story allowed us to develop a more universal experience” – Poulomi Basu, CJ Clarke (MAYA: THE BIRTH OF A SUPERHERO)

By turns a virtual reality animated film, an interactive pop culture experience or a work with an impact on the place of women in our societies (by questioning our view of female menstruation in adolescence), MAYA: THE BIRTH OF A