BOZAR: anatomy of an institutional model for European immersive art

European XR is going through a gray area: ambitious works are proliferating, festivals are multiplying, public funding is intermittent, but few institutions are able to offer a stable, sustainable, and understandable model for the public. In this fragmented landscape, BOZAR, which has found its home in the Palais des Beaux-Arts in Brussels (1928), appears to […]

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“We’re working on a distribution platform that can go beyond cinemas” – Babette Wijntjes, Camille Lopato (Nu:Reality)

An initiative launched in the Netherlands at the end of 2022, Nu:Reality brings virtual reality content again into cinemas. With dedicated programs and screenings, the ambition is to simplify the process for audiences – but also for marketing and technical

“From the creative point of view KUSUNDA is a huge evolution from HOME AFTER WAR” – Gayatri Parameswaran, Felix Gaedtke (NowHere Media)

The immersive documentary is in essence dedicated to questioning its audience about the world of yesterday and today. After HOME AFTER WAR, which plunged us into the heart of war-torn Iraq, the filmmaking duo Gayatri Parameswaran and Felix Gaedtke return

“In THE WRECK, you embody the heroine’s vital drive, and without you, she’ll never make it” – Florent Maurin (The Pixel Hunt)

The world of independent video games is littered with narrative experiences of ambitious emotional scope. With their latest creation THE WRECK, French studio The Pixel Hunt wanted to deal head-on with the consequences and fear of grief in a deeply

Editorial⎜Apple Vision Pro: head in the virtual world, two feet on the ground

February 2024 is a historic month for the world of extended reality (XR) and its creators. And in more ways than one. If the launch of the Apple Vision Pro is an expected marker of wider adoption (to come), it

“Having a strong digital ecosystem should encourage the local art scene to take an interest in it” – Ondřej Moravec (Art*VR Festival 2025)

Created in Prague in 2023, Art*VR has grown every year since. With new sections, new formats, and a consistently strong editorial focus, this event dedicated to immersive creation is increasingly making its mark—and gaining importance within the industry. We take

“I really believe that it’s the artists who are pushing the edge of innovation forward” – James George (CEO of Scatter, creators of Depthkit)

In January we shared the news of a major update for Depthkit, one of the main tools for volumetric video capture. Since the creation of our magazine, we have been in regular discussion with designers who have used this technological