“A focus on cross-arts programming, with immersive being the sixth art form” – Luke Kemp (Barbican Immersive)

As we await the opening of an exciting new exhibition at London’s Barbican Centre, titled Feel the Sound (May 22 - August 31), we had the chance to speak with Luke Kemp, Head of Creative Programme, Immersive. Our conversation was an opportunity to reflect on the growing importance of immersive experiences in today’s cultural landscape, […]

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XR Backstory: CONTINUANCE, by Stratéolab

CONTINUANCE, produced by Stratéolab for La Pulperie, a museum in the Saguenay region, is a virtual reality experience based on (...)

“We need to be adaptive and to stay at the very edge of discovery” – Keram Malicki-Sanchez (FIVARS)

FIVARS is one of the longest running events dedicated to immersive content, and was traditionally held in Toronto. But the health crisis, and the evolution of the industry have transformed it: first with an online event last February, then a

“In our VR documentary the audience needs to feel the presence of the characters in the right way” – Gary Yost (Inside COVID19)

Gary Yost is the co-director (with Adam Loften) of the 4-part documentary INSIDE COVID19 which just released this summer on Oculus TV. After 40 years of experience in computer imaging and filmmaking, Gary focused lately on immersive storytelling (he founded

“Our program reflects the renewed confidence and stability of the XR market” – Benjamin de Wit (Immersive Tech Week, VRDays Foundation)

Immersive Tech Week (ex-VRDays) returns to Rotterdam at the end of November, its new home since the 2022 edition. A post-Covid revival that also marks the confirmation of one of the biggest forums dedicated to immersive technologies in Europe, all

“We need to better support our approach to audiences interested in immersive art” – Michele Ziegler (NewImages 2023)

NewImages Festival returns from April 5 to 9 with a program still focused on professionals, but also two markets, conferences and meetings within the Industry Days, without forgetting the Competition and a weekend for the public. This will demonstrate the

“To make the user believe that they matter” – Erick Oh, Kane Lee (NAMOO)

NAMOO is an animated VR experience that uses all the tools cinematic VR offers to animation to invite the audience on a spiritual journey through life and memories. Sometimes – not often – you come across a story that feels