Supply + Demand: scaling up immersive experiences, from museums to blockbusters

In recent years, Quebec-based studio Supply + Demand has established itself as a key player in the field of immersive experiences and location-based entertainment worldwide. Their approach does not claim to have all the answers, but it opens up a relevant space for reflection: how can we move immersive experiences from a series of isolated […]

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Venice VR Expanded will partner with VR Lounges around the world

The works of Venice VR Expanded, the Virtual Reality section of the 77th Venice International Film Festival (2-12 September 2020) (...)

CPH:LAB 2024: Follow the carnation, The Bald Altuus, Garden Alchemy (part 2)

Last week, we presented you with the first three projects selected for the 2023/2024 edition of the CPH:LAB. Today we are going to discover three more works, in order to take a closer look at their contents, their most creative

“Whatever storytelling format you use, the questions surrounding the creation of your works will essentially be the same” – Robin Burgauer (Inlusio Interactive)

Based in Zurich, the studio Inlusio Interactive is dedicated to producing high-impact works that question our relationship with the world. And to facilitate their desire to tell powerful stories in new creative environments, the Inlusio team also develops innovative tools

“Virtual reality allows us to illustrate the temporality around the disappearance of glaciers” – Jaibao Li (ONCE A GLACIER)

ONCE A GLACIER (a 2023 SXSW selected experience) is a VR Film that puts the viewer in parallel with the perspective of a glacier, which have a life-span of tens of thousands of years, but are disappearing within the lifespan

From Animation to Immersive Stories: How Richard Valk Builds International XR Collaborations

Meeting Dutch producer–director Richard Valk is a sharp way to read the Dutch landscape. Through Valk Productions, founded in the late 1990s, he has built a bridge between auteur animation, documentary and immersive work – and his trajectory captures how

Editorial⎪Why should we talk about ethics in VR?

It’s a tricky time for ethics in the 21st century. Unlike the Ancient Greeks, the fathers of Western ethics, we tend to treat rules of morality with great suspicion. Beyond the legally protected boundaries of public order, under Western liberal