Inside Venice Gap Financing 2023: IMPULSE: PLAYING WITH REALITY (Anagram, Floréal)

After Goliath: Playing with reality, which won the Grand Jury Prize for Best VR Immersive Work at Venezia78, Anagram and Floréal return to the Venice Film Festival with a new project: Impulse: Playing with Reality. Impulse will attend the Venice Gap-Financing (September 1-3 at Lido, Venice) for the opportunity to close the international financing, through […]

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XR + Ecology = 404 error?

For a long time, those involved in XR and digital creation have been sailing at a dead end: what is the environmental impact of digital equipment or infrastructures? What is the footprint of a work, from production to distribution? These

“Social network users now want to turn their cameras to the real world” – Elisabeth Eon, David Letourneau (Atomic Digital Design)

The acceleration of immersive technologies over the past 10 years, along with the rise of social networking, has tended to divide virtual and augmented realities. On the one hand, a ubiquitous headset, and a slow take-up that still needs to

“On Lazzaretto Vecchio we will welcome the largest event for XR creators” – Liz Rosenthal, Michel Reilhac (Venice Immersive)

Until 2019 the Venice Film Festival was known to host the virtual reality paradise for all creators, with a dedicated island for the presentation of immersive works and meetings, a few steps from the Lido – where the classic cinema

“Our devices want to offer a more concrete and accurate reality during a VR experience” – Dr. Rolf Adelsberger (Sensoryx)

Touching virtual worlds with your fingertips is one of the goals of Swiss start-up Sensoryx, which has focused its efforts on haptic devices: developing accessories that can improve our interactions in virtual reality. And to approach the precision of the

Luxembourg, a co-production territory serving immersive and audiovisual creation for Tarantula

For thirty years, Tarantula has occupied a special place in Luxembourg’s audiovisual landscape: that of an independent producer deeply rooted in auteur cinema, capable of seeking out social, political and sensitive stories and giving them international reach. Founded in 1995

“It may seem trivial to let the user free of his choices, but in this world it’s not” – Tim Jones (PEAKY BLINDER’S: THE KING’S RANSOM)

Discussion with Tim Jones, co-director of PEAKY BLINDER'S: THE KING'S RANSOM, one of the biggest expectations of Venice Immersive 22.