“We have to make content that is going to speak to everyone” – Victor Agulhon (TARGO)
One of the main problems in relation to immersive productions is the audience: how can we make more…
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Articles, interviews and analysis from XRMust.
One of the main problems in relation to immersive productions is the audience: how can we make more…
CONTINUANCE, produced by Stratéolab for La Pulperie, a museum in the Saguenay region, is a virtual reality experience…
The SPACE EXPLORERS series from Montreal studio Félix & Paul was born from a crazy idea: to follow…
Presented at Tribeca last year, DOCTOR WHO: THE RUNAWAY (available on Steam and Rift) opens the doors of…
Since then, his passion for videogame and storytelling leaded to innovative and complex experiences. With THE SCREAM VR…
Previously Head of Creative Innovation at Webedia (France), he is now entirely dedicated to creative and immersive experiences…
Every year, on November 11, the world celebrates the end of the First World War. Last year XRMust…
As part of our work on the immersive/new media industry, we want to create a ressource on universities'…
In 2017, one of the works selected for the VR Days Europe was DREAMS OF BLUE, directed by…
Even with no feature film in the last ten years (COCO CHANEL AND IGOR STRAVINSKY in 2009), Jan…
I was lucky enough to be there and listen to the teams of directors and producers sharing their…
It’s not only one of the most selected VR films in festivals this year (so far Tribeca, Annecy,…