“I wanted to imagine an experience that would allow us to better express our identity through our physicality” – Sarah Silverblatt-Buser (COLLECTIVE BODY) 

COLLECTIVE BODY is a multi-user virtual reality dance project that is having its world premiere at Venice Immersive (Competition) this week, before opening at the Lincoln Centre for the Performing Arts in New York this October. We meet creator and choreographer Sarah Silverblatt-Buser, who initiated and directed the project. Sarah Silverblatt-Buser is also touring with […]

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Editorial⎜A look back at Verzio’s Vektor VR “Misunderstood Bodies”

For five years now, Ágnes Karolina Bakk and András Szabó have brought tightly curated VR exhibits to the Verzio Human rights documentary festival. In 2015, VR’s second wave was ushered in by a human rights documentary that its director, Chris

Portrait: Vincent Morisset, AATOAA to play…

The career of Vincent Morisset, one of Canada’s leading artists, is a reflection of his character: generous and inventive. With more than 20 years of awards (Emmy Award, SXSW Interactive Award, Cannes Lion, Japan Media Art Award…) and artistic collaborations

“Using digital 1s and 0s to explore the messiness of nature and humanity beyond binary definitions” – Mark Atkin (Electric Dreams, CPH:DOX Inter:Active)

It is always a great moment in our immersive year to meet Mark Atkin, director and producer at Crossover Labs and curator of Electric Dreams Festival of Immersive Storytelling and CPH:DOX Inter:Active. With Electric Dreams recently concluded and CPH:DOX Inter:Active

“We want to reach the widest possible audiences but also to build understanding and appreciation of digital art” – Samantha King (VIVE Arts)

For the last 5 years VIVE Arts, the art and technology initiative of the Taiwanese company HTC, has been leading the charge in innovative digital art. From its work with museums and institutions, exploring web3 components of the field, the

“A completely new way of experiencing a festival” – Liz Rosenthal & Michel Reilhac (Venice VR Expanded)

In one of its most precious homes, immersive creation is reinvented online with a special Venice VR Expanded program, bringing (...)

“Virtual reality allows me to describe this unique situation and to ask our audience what would be their choice” – Saverio Trapasso, Iolanda Di Bonaventura (VAJONT)

Spotted in 2020 among the projects supported by the Biennale College Cinema VR, VAJONT was then presented in the Venice VR program out of competition. On the occasion of the online release – on Oculus – of this real-time experience,