How can we structure an eco-responsible supply chain for XR?

The server's on fire and we're looking the other way? This misleading phrase caustically reflects the digital and ecological challenges ahead. At present, the environmental impacts of XR are not compatible with the decarbonization objectives and trajectories defined for the coming decades (read our first part on this subject). However, several XR players are not […]

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Digital Inter/Section Case Study 1 ⎜CHRONIQUES 2024 and Market of Digital Imagination Fair

How can digital arts organisations bring in a business mindset while maintaining artistic integrity as major producers of digital art? DI/S – Digital Inter/Section, a multiyear project supported by Creative Europe, is releasing four case studies of new business models

First trailer for Stéphane Hueber-Blies and Nicolas Blies CECI EST MON CŒUR

CECI EST MON CŒUR (THIS IS MY HEART) is the new work by the Blies brothers (ZERO IMPUNITY), produced between Luxembourg, France and Canada by a_Bahn, Lucid Realities and PHI Studio. Previewed at Venice Immersive, the Venice Biennale, we present their

A look into the 2024 Alternate Realities programme at Sheffield DocFest

The Alternate Realities programme at this year’s just-concluded Sheffield DocFest is pared back, featuring a VR competition, an exhibition and summit in collaboration with the International Documentary Association (IDA). We spoked with Artistic Director Raul Niño Zambrano and co-curators Abby

Studio 44 MocapLab: a digital studio for creation in Geneva, by Cie Gilles Jobin (2/2)

One of the most internationally renowned artists at the crossroad of choregraphy and technology, Gilles Jobin has been exploring the “Territoires Digitaux” of dance long before COVID profoundly impacted the world of performing arts. With works featured at major immersive

A new study by Quebec/Canada XR takes a unique look at the current state of the XR creative ecosystem

After an unveiling at SODEC’s pavillon Québec créatif in the heart of the International Village of the Marché du Film of the Festival de Cannes last Sunday, the Québec/Canada XR study Crafting a Market for Independent XR was officially launched

Behaviour Interactive and PHI Studio Announce the 2027 North American Launch of a New Immersive BLADE RUNNER Experience

Behaviour Interactive and PHI Studio are proud to announce the 2027 launch of a brand-new immersive experience inspired by the iconic BLADE RUNNER universe. This co-production, developed in collaboration with Alcon Entertainment, the holder of the BLADE RUNNER intellectual property