XR Creation: can we break free from Big Tech?

Given the current economic tensions and geopolitical context, dependence on Big Tech in all sectors has never been more apparent. XR is no exception: creators, producers and distributors rely heavily on these technologies, whether for software, hardware or infrastructure. But what kind of dependence are we really talking about? Are there any viable alternatives to […]

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A Guide to Virtual Reality: Top 6 Experiences on Art and Artists

For a few years now, VR content releases have been multiplying, and that’s good news! Whether you are a beginner or not, here is a first guide to the best immersive content available – A selection by Gibby Zobel, filmmaker

CPH:Lab 2024: Tales of a Nomadic City, Fully Automated Contact Zone, Hermaphrogenesis (part 1)

The new edition of the CPH:Lab came to an end a few weeks ago and once again it has emerged as one of the most educational and motivating experiences offered to talents of the immersive scene today. As in the

“We decided to create an experience on the need to get rid of prejudices as humanity” – İrem Çoban (SIGIL)

Despite the growing sense within me that creative XR is dominated by a few particularly indulgent markets, a compelling case can be made that the sector has never been more internationally represented and inclusive. Perhaps as a sustainable result of

The all-new Crans-Montana World XR Forum is here! (2019 edition)

The Crans-Montana Forum becomes the Crans-Montana World XR Forum.

Stereopsia and AWE join forces in 2025 to launch a new major event: United XR Europe

Augmented World Expo (AWE) and Stereopsia unite to launch the most powerful XR event in Europe: United XR Europe. From 8 to 10 December 2025, Brussels will host the #1 hub for XR innovation, industry leadership, and next-gen immersive experiences,

“As an artist, I don’t define my work by the technology I use” – Pierre Zandrowicz (@cinem.ai)

Last year at the Tribeca Film Festival, director and digital artist Pierre Zandrowicz (also co-founder of French studio Atlas V) unveiled his first short film, IN SEARCH OF TIME, developed and produced with the assistance of generative tools boosted by