“Of course you want to work with great storytellers” – Dana Dansereau (National Film Board of Canada)

Dana Dansereau is an interactive producer of the National Film Board of Canada’s Digital Studio, based in Vancouver. (...)

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Ride FX: from Omaha Beach to M. C. Escher, the immersive workshop in Brittany

Originally, Ride FX was supposed to produce films for amusement parks—hence the name, inspired by Futuroscope-style rides. Covid struck in the year the company was founded, major contracts fell through, and the studio had to reinvent itself at lightning speed.

XR Through The Womanist Gaze 2/3: Telling Women-Related Stories With AR, with Adriana Vecchioli

Interactive augmented reality storytelling has been known to simulate an unusual imaginative connection between the audience and the character, drawing the audience into a new environment. Adriana Vecchioli employs this interactiveness to address societal issues faced by women globally. With

“Redefining the relationship between IRL, online and VR components” – Ana Brzezińska (Tribeca Immersive)

An exciting new edition of the Tribeca Film Festival kicks off today, with an immersive section that reflects the artistic tradition of this festival, but also looks at the connection between immersive technologies and ‘real life’, focusing on the accessibility

“Stories that are important for me to tell are often stories that take me out of my comfort zone” – David Adler (END OF NIGHT x SHADOW)

When history reveals its human soul: a closer look at the content and meaning of END OF NIGHT and SHADOW, recently presented at CPH:DOX Inter:Active Did you study history when you were in high school? I remember it was one

“I always try to bring visual poetry to our animation projects” – Amaury Campion (Studio Geppetto)

Studio Geppetto is a French creative studio specializing in animation and motion design for narrative projects in virtual reality—but that’s not all. We talk to the studio’s founder, Amaury Campion, who is attending Venice Immersive this year with two projects:

“I realised that, in a virtual environment, I needed to give the dancers more conceptual content” – Gilles Jobin (COSMOGONY)

I spoke with Gilles Jobin, dancer, choreographer and technologist, about his company’s extraordinary work in the live performance space. Compagnie Gilles Jobin is working on a VR project called SUNSET MOTEL with Swiss illustrator, Thomas Ott, that is currently in