“In my practice, I have control on how to present realities” – Natalie Paneng (NATALIE’S TRIFECTA)
NATALIE’S TRIFECTA premiered at IDFA, where it won a special jury award for creative technology. The interactive piece…
Magazine
Interviews, analysis and field notes on immersive creation, XR and location-based experiences.
NATALIE’S TRIFECTA premiered at IDFA, where it won a special jury award for creative technology. The interactive piece…
The acceleration of immersive technologies over the past 10 years, along with the rise of social networking, has…
GAWI, meaning “Mother Earth”, is a VR dream experience co-created with the Rarámuri, an indigenous community in Northern…
A project that passed through the Biennale College and the IFFR market in Rotterdam, DUCHAMPIANA returns as a…
Russian visual artist Denis Semionov (Sa1nt Denis) has settled in France as a result of a family history…
NOIRE (COLORED) is an experiment that deals with racism and segregation in the USA in the 1950s -…
French immersive producer Digital Rise presents its 2024 line-up addressing cultural venues and events with large scale immersive…
TURBULENCE: JAMAIS VU, an IDFA DocLab 2023 selected experience, is the first part of a series of mixed…
As we embark on a pivotal year for immersive creation (really?), a glance at 2023 immediately confirms that…
With one of the most successful festival runs for an immersive work in recent years, Consensus Gentium is…
Phenomenal friction. When the New Media team at IDFA came up with this title, they knew it would…
Interactive storytelling studio Inlusio Interactive releases the Field Guide « The Sensations of Spatial Storytelling in VR ».…