‘We need to encourage an open-minded approach to all artistic disciplines’ – Julie Sanerot, Martin Colomer-Diez (CENTQUATRE-PARIS)

We're all familiar with CENTQUATRE-PARIS, an institution in the north of Paris that hosts a multi-cultural annual programme ranging from concerts to performances, creative workshops to exhibitions (most recently the Grande Expédition, ‘Tara, art and science to reveal the Ocean’), and its Open Factory (6 and 7 December) to incubate the next creative start-ups that […]

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“In this story involving two viewers, I wanted for them to become part of the story with different senses of identity.” – Minhyuk Che (GIRL, LAMP, RADIO)

Discovered at the last BIFAN (Beyond Reality) festival, GIRL, LAMP, RADIO is an experience exploring online harassment through the eyes of a K-pop star. Somewhere between an intimate portrait and a true social work, Minhyuk Che (Volumetric Capture producer at

With Venice Immersive 2022, the Biennale becomes the XR event not to be missed (and you don’t want to miss it).

Venice Immersive, the new title of the Venice VR Expanded section, intends to acknowledge the growth of immersive media beyond the technologies of Virtual Reality and to include all means of creative expression in XR – Extended Reality: 360° videos

“I’m intrigued by AR’s power to transform the world we’re already in, simply by adding a layer of narrative” – Robert Morgan

Two months after the release of his book Storytelling for Spatial Computing and Mixed Reality: The Art of Augmenting Imagination (Routledge 2025), which quickly sold out in its paperback edition, we sat down with author Robert Morgan. Cover: Augmented Reality

“Reframing our relationship with nature” – Marcel van Brakel (FUTURE BOTANICA)

Presented in 2025 at SXSW and recently at the Geneva International Film Festival, FUTURE BOTANICA is an augmented reality work that reflects on the relationship between nature and the human element, while consciously stepping away from the perspective that usually

“We want to prove there is some viability in the XR creative process” – Mads Damsbo, Mikkel Skov (MAKROPOL 1/2)

Producer of digital content since 2011, the Danish company Makropol has experimented on all media: LBE since 2014, VR film… On the occasion of the release of their latest productions (END OF NIGHT, ARTIFICIAL AWAKENING, SHADOW…), we met Mads Damsbo,

“PAPER BEAST is a virtual reality game based on emotions… and algorithms!” – Eric Chahi (Pixel Reef)

PAPER BEAST is an independent video games that managed to have a real life in festivals in a few months… And online! The new creation of Eric Chahi (ANOTHER WORLD, HEART OF DARKNESS, FROM DUST), multi award-winning at Les Ailleurs