“Virtual reality is an unprecedented field of experimentation for creators” – Marion Burger, Ilan Cohen (EMPEROR)
After a stint at the Biennale College de Venise 2021 (followed by a work-in-progress session at Annecy 2023),…
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Articles, interviews and analysis from XRMust.
After a stint at the Biennale College de Venise 2021 (followed by a work-in-progress session at Annecy 2023),…
Noticed last year on LUSTRATION and THE CHOICE, Zoé Roellin is a Swiss artist and illustrator based in…
A rare French project in the running at this year's Venice Gap-Financing Market (alongside international co-production IMPULSE: PLAYING…
After Goliath: Playing with reality, which won the Grand Jury Prize for Best VR Immersive Work at Venezia78,…
A final article to wrap up XRMust's overview on the Venice Gap-Financing 2023, the part of the Venice…
The Venice Gap-Financing Market returns for its 10th edition (Sept. 1-3), with a selection of 14 immersive pieces…
Following the recent announcement of their presence in the Venice Immersive 2023 lineup as one of the 10…
Immersive art is a creative field that continually welcomes newcomers from other horizons. Yolanda Markopoulou is a theatre…
An AI-generated trans drag show, a dystopian game about digital “security” and an almost pornographic immersive VR piece…
“Access to Audiences” is the new report from The Animation Workshop / VIA University College, leaded by Michelle…
Recently, a major report studying what I refer to as the narrative XR arts sector has been published…
Lustration VR is a 4-episode virtual reality series made using Quill and available on Oculus TV that will…