“Creating interactions that enhance the narrative, not pull focus from it” – Allison Crank (UX / XR designer)
Today we meet Allison Crank, UX designer and researcher whose work in immersive technologies (the most recent with…
Tag
Articles, interviews and analysis from XRMust.
Today we meet Allison Crank, UX designer and researcher whose work in immersive technologies (the most recent with…
Since DARKENING in 2022, Ondřej Moravec has followed up with an equally successful second VR production, FRESH MEMORIES:…
Dealing with the question of pleasure (physical, emotional...) in virtual reality is a real question for creators, but…
A leading director on the Taiwanese and international scene, founder of the Very Mainstream Studio and Very Theatre…
Between video game and narrative work, has virtual reality as a medium found its definitive form? Probably not,…
CECI EST MON CŒUR (THIS IS MY HEART) is the new work by the Blies brothers (ZERO IMPUNITY), produced…
On the occasion of XR4Europe's new report on European ecosystems, this time dedicated to Italy, we take a…
A cyberpunk hacker must lead escaped detainees to freedom through a hacked portal before a fascist corporation erases…
Today Anagram, the award-winning studio that brought you the Venice Immersive Grand Jury Prize-winning Goliath: Playing with Reality,…
Lui Avallos’ QUEER UTOPIA: ACT 1 CRUISING a queer man who is losing his memory recalls times from…
L’annuncio di oggi della line-up di Venice Immersive 2024 apre le porte alla nostra (frenetica) attesa per questo…
Today’s announcement of the Venice Immersive 2024 line-up opens the door to our (frenzied) anticipation for this festival,…