Diversion announces the acquisition of two projects presented at Venice Immersive 2024
Back to the heart of the Venice Production Bridge at La Biennale di Venezia – Venice International Film…
Magazine
Interviews, analysis and field notes on immersive creation, XR and location-based experiences.
Back to the heart of the Venice Production Bridge at La Biennale di Venezia – Venice International Film…
Today we meet Allison Crank, UX designer and researcher whose work in immersive technologies (the most recent with…
Since DARKENING in 2022, Ondřej Moravec has followed up with an equally successful second VR production, FRESH MEMORIES:…
Dealing with the question of pleasure (physical, emotional...) in virtual reality is a real question for creators, but…
A leading director on the Taiwanese and international scene, founder of the Very Mainstream Studio and Very Theatre…
Between video game and narrative work, has virtual reality as a medium found its definitive form? Probably not,…
CECI EST MON CŒUR (THIS IS MY HEART) is the new work by the Blies brothers (ZERO IMPUNITY), produced…
On the occasion of XR4Europe's new report on European ecosystems, this time dedicated to Italy, we take a…
The 68th BFI London Film Festival (9 – 20 October) in partnership with American Express is excited to…
A cyberpunk hacker must lead escaped detainees to freedom through a hacked portal before a fascist corporation erases…
Today Anagram, the award-winning studio that brought you the Venice Immersive Grand Jury Prize-winning Goliath: Playing with Reality,…
After countless successes at international festivals and events, CONSENSUS GENTIUM is back, and this time it directly addresses…