The infinite possibilities of immersive stories – In conversation with Paul Raphaël at Venice Immersive 2026
With the second week of the Venice Film Festival, a new phase always begins here on the Lido.…
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Articles, interviews and analysis from XRMust.
With the second week of the Venice Film Festival, a new phase always begins here on the Lido.…
The Venice Film Festival is one of the few festivals that recognizes and showcases virtual worlds as part…
Nearly ten years after California-based studio Light Sail VR started experimenting with cinematic VR, Matthew Celia sees an…
With EVEREST: THE FIRST ASCENT, presented in competition at Venice Immersive 2026, Small Creative returns to familiar territory:…
Within the French XR ecosystem, Lucid Realities is one of those players that has gradually moved beyond production…
Hsin-Chien Huang is a new media pioneer whose work spans many different forms, from tactile sculpture to VR…
For more than two decades, Taiwanese artist Tung-Yen Chou has worked across theatre, documentary, installation and digital media…
Immersive venues have long developed along relatively separate technical paths. On one side are large-scale projection spaces designed…
When the Toronto International Film Festival (TIFF) launches its new professional Market this September, the Innovation Hub could…
Michelle and Uri Kranot are a creative artist team based in Denmark working across the mediums of animation,…
As location-based entertainment continues to reshape the way immersive works reach audiences, the question is no longer only…
Years ago, my heart was stolen by a tiny character inhabiting a miniature world of railway crossings, flower-filled…